Difference between revisions of "Filths Cross"

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| traders  = 5 locations
 
| traders  = 5 locations
 
}}{{Gametext|Width=100%|Text="''Darkness has fallen upon us all, yet until we descend into its depths and question of survival still has no answer.''"}}
 
}}{{Gametext|Width=100%|Text="''Darkness has fallen upon us all, yet until we descend into its depths and question of survival still has no answer.''"}}
'''Filths Cross''' is a map set in and around the fictional dilapidated subway station of the same name. It placed second in the first wave of the Grindhouse mapping competition and was recognised as an official map in the [[Updates#Date: 11th December 2009, 1012|1012 update]] along with the maps of the final wave of the Grindhouse competition. It is credited as being "one of the most challenging Killing Floor maps ever made."
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'''Filths Cross''' is a map set in and around the fictional dilapidated subway station of the same name. It placed second in the first wave of the Grindhouse mapping competition and was recognised as an official map in the [[Updates#Date: 11th December 2009, 1012|1012 update]] along with the top three entrants of the final wave of the Grindhouse competition. It is credited as being "one of the most challenging Killing Floor maps ever made."
  
 
== Map layout ==
 
== Map layout ==

Revision as of 14:17, 3 February 2010

"Come on, someone kit me out."

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Filths Cross
Filths Cross.jpg
Information
Author: Justyn Toohill
Trader: 5 locations

"Darkness has fallen upon us all, yet until we descend into its depths and question of survival still has no answer."

Filths Cross is a map set in and around the fictional dilapidated subway station of the same name. It placed second in the first wave of the Grindhouse mapping competition and was recognised as an official map in the 1012 update along with the top three entrants of the final wave of the Grindhouse competition. It is credited as being "one of the most challenging Killing Floor maps ever made."

Map layout

The players spawn in outdoors facing the main entrance of the Filths Cross station, to the right there is a large recess in the road which leads into the deeper sections of the map. Running down the centre of the map is a sizeable section of railway line, complete with abandoned trains.

Trader locations

Four of the traders are found very approximately in each corner of the map, and the fifth is found between them.

Defensive positions

In the far side of the level from the spawn, next to a cross section between the cafeteria and a trader, there is an easily defend able room with a distinct blue lighting in one of the corridors coming off it. The door nearest the cafeteria, which leads directly into the room, should be welded shut. The players should then stand at the top of the blue-lit stairs in the small corridor leading leading into the other side of room, so they can see both into the room and down to the main corridor, the waves of specimens can be held off quite easily from this location. The actual room itself should only be used as a fall-back point to prevent drawing attention to the other door. It is very easy to get overwhelmed standing just outside of the blue corridor section as that entire section is surrounded by spawn points. It is also worth noting that the specimens also spawn directly outside the blue corridor in large number, so at least one member of team is advised to use powerful area of effect weapons.

Tactics

Gallery

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Cartography

Screenshots