Difference between revisions of "Killing Floor 2"
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* Unknown LED light gun.
* Unknown LED light gun.
All perks will get there own grenades and
All perks will get there own grenades and .
Revision as of 18:51, 21 February 2015
"Come on, someone kit me out."
This article is a stub and has not been completed.
Killing Floor 2 is a co-op survival horror game by Tripwire Interactive. It is the sequel to the game by Tripwire Interactive which is the retail version of the mod made for Unreal Tournament 2004, which the last update KFMod received was in 2008 known as version 2.5. Killing Floor 2 was originally leaked by a user in Reddit on January 7th of 2014. This leak also provided other unreleased or unannounced games. Later a link to SteamDB also had KF2. KF2 was officially announced on the 8th of May, 2014, in an article by PCGamer. In a article by Bloody Disgusting, it was hinted that KF2 may be made available for home consoles with left and right bumper icons in the menu. During New York Comic-Con 2014 which took place at the Javit Center, New York, New York on October 9th thru the 12th, 2014, Tripwire revealed there first public live demo which lasted for 30 minutes. This demo "revealed" customizable characters. Items given away to participants were a pack of buttons of the 10 perks and new money currency design. The new Dosh may be a subject to change. People who were waiting in line were also given a chance to play Killing Floor Calamity on tablets. Lastly during Sony's PlayStation Experience which took place at Las Vegas, Nevada on December 6th and 7th, 2014, Sony's official Youtube channel uploaded a trailer for Killing Floor 2 confirming several new information, such as the return of the Buzzsaw Bow, The Scrake, and Reverend Alberts.
Killing Floor 2 will release on the PS4 and Steam Early Access for Windows and SteamOS on 2015.
Apocalypse: The Sequel
"Paris is burning.
The sky behind the Eiffel Tower glows an ominous orange through a haze of billowing smoke. Sparks and ash and scraps of paper float through the dark streets of the city, where cars and offices stand eerily abandoned.
A manhole opens. For a moment, nothing happens. And then a zed, a naked genetic freak sheathed in slimy grey skin, pops out of the hole like a horrorshow jack-in-the-box. The zed has the mind of a child. It doesn't know much, but it knows it wants to kill.
The zed manages two steps from the manhole before a stream of bullets blast it off its feet. More bullets tear into it in midair, splattering blood across the street and unburdening its gut of a generous helping of internal organs.
Suddenly, doors fly open on the surrounding buildings, and wave after wave of zed pour out onto the streets.
Bullets Fly. Zeds stumble, sprint, and crawl. Chaos ensues... Evolution begins."
Months after the initial outbreak, the Zeds could not be stopped. Eventually the army of clones spread throughout the majority of Europe, cloaking the land between Her Majesty's doorstep and The Eiffel Tower in a shadowy, mysterious wave of death. Out for nothing but destruction, Kevin Clamely continues his campaign for world domination using his army of biologically engineered clones that have only one instinct that it must obey: kill.
The official teaser trailer was released on Tripwire Interactive's Youtube channel at noon on the 9th of May, 2014. Kevin Clamely (The Patriarch) narrates, relaying background information on Horzine BioTech in a commercial-like manner. Half way through the "commercial", Clamely's voice becomes distorted and gravelly, resembling The Patriarch's.
The full script reads:
"Under my scientific leadership, Horzine has achieved unparalleled success, and is trusted the world over."
"We are driving the renaissance of science."
[Mid transformed Kevin]
"-progress of bio-engineering."
"We are the vision of technology."
"We are your evolution..."
"I AM YOUR FUTURE..."
"I AM THE POWER-"(distortion)
"I AM DEATH!"
According to the article by PCGamer, Tripwire Interactive has been working on the gore system alone for over two years, as it is the "most complicated gore system in gaming". The zeds can now be mutilated in an incredible 19 different places, as opposed to the First Killing Floor's 5 dismemberment places (Head, arms and legs).
According to Bill Munk, creative director and head animator at Tripwire, the developers took a large step in how the game looks, instead of feels. Focused more on how good the graphics are and how dynamics, such as the gore, affect game play, the developers turn away from realism almost altogether. Bill Munk had this to say: "Killing Floor is a simple game. You have weapons. You see something that looks messed up. And you kill it. You get money for doing it and you buy better weapons. Rinse and repeat. The more enjoyable that small little loop is, the more successful the game is."
Also according to Munk, the company "finally" had enough money to get the required equipment for Motion Capture technology. This means that the animations in the final version of the game will be realistic, flowing movement instead of the jerky pre-programmed movements seen in the first game.
The article concludes stating that the original game has sold over 2.5 million copies to date, and Tripwire now has over 50 developers instead of the ten they had to make the first game.
These zeds have been revealed. Zeds that have been teased are listed in the bottom. The Patriarch is said to return but no actual gameplay or screenshots has landed him in the bottom spot.
It has been stated that the main antagonist, the Patriarch, retains his role as the final boss enemy. Though playable demos to the press have the Patriarch in the game, TWI has prohibited any photography or recordings allowed, thus the public is unaware of his new appearance.
A new Boss type enemy has been hinted in a article, specifically that in Bloody Disgusting's article
“They did tease a new boss that isn’t the Patriarch” —Adam Dodd, Bloody Disgusting
No more information has been given about this new boss.
A Scrake variant may appear in the game. This has been stated by developer Jared Creasy "Also known on the interwebs as Yoshiro"
“The reason we didn't show him sooner (which we have commented on btw) is because he was undergoing a redesign at the time the videos came out. We didn't like him so we re-did him. The new "old" Scrake may see the light of day as a new zed or we may use some of the mechanics we were working on for it as part of another one. We will see.” —Jared "Yoshiro" Creasy, Tripwire Forums
Tripwire has shown the characters you can play as in there screenshots. Here are the characters shown. Please note that KF2 will have customization options for characters. PCG Mr. Foster may be cosmetic body and head gear and not his own character.
- Police Constable Briar, he is now without his riot helmet.
- DJ Scully (DJ Scully's first person model are bare hands and arms. Most screenshots show this, it may be a place holder for now.)
- Mr Foster
- PCG Mr. Foster (This is a DLC "character" and can be obtain right now with a code given out in PC Gamer Magazines.)
- Unknown Black Male
- Reverend Alberts
- Unknown French Punk Female
- Horzine Mark 7 Suit Soldier (possibly Agent Wilkes)
A majority of weapons have been revealed via gameplay trailers, a small amount has been hinted at but nothing more.
- SCAR MK-17
- MOSSBERG 500
- Hunting Shotgun (Now called Boomstick)
- Combat Shotgun
- M14 EBR
- Buzzsaw Bow (Redesigned)
- Fire Axe
- Welder (Redesigned)
- Shotgun w/Sledgehammer
- Flamethrower (Redesigned)
- AA12 w/Flashlight
- M60 LMG
- Unknown LED light gun.
All perks will get there own grenades and Knives.
- The Cyst is called "Undeveloped Clot" in the games files.
- The song played at the end of the trailer is "Death" by christian Heavy metal band, Demon Hunter from their newest album, Extremist.
- Another song by Demon Hunter was also featured in the Playstation 4 Reveal, this song is entitled "Collapsing", from the album The World Is A Thorn.
- According to PCGamer, most weapons featured in the game were modeled after one of the creator's real-life collection of firearms.