Difference between revisions of "L.A.W."

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(Notes: Auto-fixes: Categories, typos, ect., replaced: Special weapons → Demolition equipment)
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*Staying near teammates is helpful to balance out the shortcomings of the L.A.W, but teammates can also block your shots and even kill them, if friendly fire is on. Standing on top of a car or other such map feature while near your team can be useful.
 
*Staying near teammates is helpful to balance out the shortcomings of the L.A.W, but teammates can also block your shots and even kill them, if friendly fire is on. Standing on top of a car or other such map feature while near your team can be useful.
 
*The [[Patriarch]] can shoot the incoming rocket in mid-air, heavily damaging or killing players with the blast.
 
*The [[Patriarch]] can shoot the incoming rocket in mid-air, heavily damaging or killing players with the blast.
*[[Siren|Sirens]] can destroy rockets in mid-air.
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*[[Siren]]s can destroy rockets in mid-air.
 
*Must look through reflex sights to fire. The L.A.W cannot be fired in mid-air, because sights cannot be used in mid-air.
 
*Must look through reflex sights to fire. The L.A.W cannot be fired in mid-air, because sights cannot be used in mid-air.
 
*At point blank, the rocket will not detonate, saving the user from the explosion, but only causing medium damage to the target it hits.
 
*At point blank, the rocket will not detonate, saving the user from the explosion, but only causing medium damage to the target it hits.
 
*If fired at the minimum distance for the rocket to detonate, the user may be injured. The Christmas update increased the minimum distance for detonating, greatly reducing self-injuries sustained from own rockets.
 
*If fired at the minimum distance for the rocket to detonate, the user may be injured. The Christmas update increased the minimum distance for detonating, greatly reducing self-injuries sustained from own rockets.
*[[Fleshpound|Fleshpounds]] take additional damage from L.A.W projectiles. Even on Hell on Earth 6-man, a high level Demolitions can kill one with a headshot and pipebomb.
+
*[[Fleshpound]]s take additional damage from L.A.W projectiles. Even on Hell on Earth 6-man, a high level Demolitions can kill one with a headshot and pipebomb.
*[[Scrake|Scrakes]] take no additional damage, giving them the appearance of being resistant to the LAW; at higher difficulties they take more rockets or grenades than a Fleshpound before dying.
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*[[Scrake]]s take no additional damage, giving them the appearance of being resistant to the LAW; at higher difficulties they take more rockets or grenades than a Fleshpound before dying.
 
:*However, the L.A.W. is capable of stunning a [[Scrake]].  Therefore you can work in tandem with a [[Sharpshooter]] to keep a [[Scrake]] stunned until it is killed by one of you, or stun another if multiple ones appear.
 
:*However, the L.A.W. is capable of stunning a [[Scrake]].  Therefore you can work in tandem with a [[Sharpshooter]] to keep a [[Scrake]] stunned until it is killed by one of you, or stun another if multiple ones appear.
 
:*The stun can also be used to save team mates.  If a [[Scrake]] rushes into the group, step back to a safe enough distance and fire.  If it not killed outright, the stun will give your team mates time to back away from it and resume fire safely.
 
:*The stun can also be used to save team mates.  If a [[Scrake]] rushes into the group, step back to a safe enough distance and fire.  If it not killed outright, the stun will give your team mates time to back away from it and resume fire safely.
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[[Category:Special weapons]]
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[[Category:Demolition equipment]]

Revision as of 06:15, 8 December 2011

Demolition
L.A.W
Trader Law.png
Statistics
Pricing: £3000 (£2250)
Weight: 13 blocks
Ammo: Hud Law Rocket.png 10 (£30 – £360)
Power:
Range:
Speed:
Related achievements
The L.A.W. That Broke The Camel's Back.jpg The L.A.W That Broke The Camel's Back
Not So Silent Night.jpg Not So Silent Night (Twisted Christmas Only)
Keep Those Sneakers Off the Floor!.jpg Keep Those Sneakers Off the Floor!
Lifting a Dumbell.jpg Lifting a Dumbell (Summer Sideshow Only)

Light anti-tank weapon. Designed to punch through armoured vehicles. —Trader description 

The L.A.W (presumed to be a modded LAW80) is a military-grade rocket launcher capable of dealing a large amount of damage to a large area. It had previously been listed as a support specialist weapon, due to its inclusion in the game before the addition of the demolitions perk. However this was changed with the advent of the Incendiary Content Pack to be entirely a demolitions weapon, it also received heavy balancing at this time.

The demolitions perk does get damage bonuses, splash damage range bonuses, discounts, and experience for the L.A.W. The all-inclusive reload and headshot bonuses of the commando and sharpshooter perks also affect the L.A.W. However, without the support specialist perk, players using the L.A.W will be unable to carry any other weapons except for machete or pipe bombs. With the Christmas update, L.A.W is actually useful in hands of a demo, with the increased ammo and damage bonus. The L.A.W cannot be found in default random weapon spawns.

Statistics

Level  Discount Price Sale value Damage Blunt damage
Base 0% £3000 £2250 950 200
0 10% £2700 £2024 997 210
1 20% £2400 £1799 1045 220
2 30% £2100 £1574 1140 240
3 40% £1800 £1349 1235 260
4 50% £1500 £1124 1330 280
5 60% £1200 £899 1425 300
6 70% £900 £674 1520 320

Price

The L.A.W costs £3000 making it one of the most expensive weapons in the game, second only to the AA12. The demolitions perk gains discounts at intervals of £300 down to a current minimum of £900, and increases the ammo capacity up to 22 rockets at level 6. The rockets cost £30 each, down to £21 as level 6 Demo, which totals up to £300 for a full refill of 10 rockets or £462 for 22 as level 6 Demo. It is the most expensive weapon in the game per shot, but not the most expensive to fully refill.

Damage

There are two categories of damage for L.A.W rockets: blunt force and explosive. If a rocket doesn't detonate on impact (usually because it was fired at too short range), it will cause blunt force damage. This blunt force damage deals 200 base damage, has a 2x headshot multiplier, and is affected by sharpshooter headshot damage bonuses, allowing up to 600 damage on a headshot with an undetonated rocket. If the rocket detonates, the explosive damage replaces the blunt force damage as opposed to adding to it. The base damage of the explosion is 950, which can be boosted with use of the demolitions perk. This damage can usually stun Scrakes, depending on the game difficulty and demolitions perk level.

Notes

  • With only 10 to 22 rockets available, each shot must be used effectively, either taking out a large group of enemies or killing larger enemies.
  • Reloading takes over 3 seconds, often making the user vulnerable for significant periods.
  • At close range, the L.A.W can be ineffective or self destructive; it must be used at medium or long range.
  • Without the Support specialist perk, the only sidearms to go with the L.A.W are the 9mm, Knife, Grenades, Machete, and Pipe Bombs.
  • Level 3 Support specialists can carry dual handcannons alongside the L.A.W, which are effective sidearms.
  • Level 5 Support specialists can carry a Shotgun with the L.A.W, giving them a sidearm that also applies to their perk's bonuses.
  • Staying near teammates is helpful to balance out the shortcomings of the L.A.W, but teammates can also block your shots and even kill them, if friendly fire is on. Standing on top of a car or other such map feature while near your team can be useful.
  • The Patriarch can shoot the incoming rocket in mid-air, heavily damaging or killing players with the blast.
  • Sirens can destroy rockets in mid-air.
  • Must look through reflex sights to fire. The L.A.W cannot be fired in mid-air, because sights cannot be used in mid-air.
  • At point blank, the rocket will not detonate, saving the user from the explosion, but only causing medium damage to the target it hits.
  • If fired at the minimum distance for the rocket to detonate, the user may be injured. The Christmas update increased the minimum distance for detonating, greatly reducing self-injuries sustained from own rockets.
  • Fleshpounds take additional damage from L.A.W projectiles. Even on Hell on Earth 6-man, a high level Demolitions can kill one with a headshot and pipebomb.
  • Scrakes take no additional damage, giving them the appearance of being resistant to the LAW; at higher difficulties they take more rockets or grenades than a Fleshpound before dying.
  • However, the L.A.W. is capable of stunning a Scrake. Therefore you can work in tandem with a Sharpshooter to keep a Scrake stunned until it is killed by one of you, or stun another if multiple ones appear.
  • The stun can also be used to save team mates. If a Scrake rushes into the group, step back to a safe enough distance and fire. If it not killed outright, the stun will give your team mates time to back away from it and resume fire safely.


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