MK23

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Sharpshooter
MK23
Trader MK23.png
Statistics
Pricing: £500 (£375)
Weight: 2 blocks
Ammo: 12 Hud Ammo Clip.png 12 (144)
Ammo cost: £16 – £192
Power:
Range:
Speed:
Sharpshooter
Dual MK23
Trader Dual MK23.png
Statistics
Pricing: £1000 (£750)
Weight: 4 blocks
Ammo: 24 Hud Ammo Clip.png 6 (144)
Ammo cost: £16 – £96
Power:
Range:
Speed:
Related achievements
Spec Ops.jpg Spec Ops

The MK23 is a pistol that was introduced during the Summer Sideshow 2012 event. It is comparable to the 9mm tactical pistol in terms of speed, accuracy, recoil and ammo capacity, while dealing significantly higher damage and gaining the ability to shoot through up to three targets. It weighs the same as the .44 Magnum and the Handcannon, but deals lower damage than they do. The MK23 can be dual-wielded, doubling its magazine capacity and increasing its rate of fire, at the expense of accuracy. Dual-wielding does not increase reserve ammo capacity and gives this weapon a very long reload time.

Statistics[edit]

The Sharpshooter perk receives a discount on MK23 from the Trader. Its base damage is 82 with a headshot multiplier of 1.1.

Level  Discount Price Sale value Base damage Head damage Single reload time (s) Dual reload time (s)
Base 0% £500 £375 82 90 2.6 4.47
0 10% £450 £337 82 99 2.6 4.47
1 20% £400 £299 82 108 2.34 4.02
2 30% £350 £262 82 124 2.08 3.57
3 40% £300 £224 82 140 1.82 3.13
4 50% £250 £187 82 163 1.56 2.68
5 60% £200 £149 82 202 1.3 2.23
6 70% £150 £112 82 216 1.04 1.79

Tactics[edit]

  • A single MK23 weighs just 2 blocks, an attribute shared by all pistols. This makes this weapon an excellent choice as an off-perk sidearm, especially when weight is a concern.
  • Its ability to damage three targets in a row coupled with its ammo capacity and speed makes this pistol somewhat more apt at fending off small groups of zeds than the others.
  • When used by a skilled Sharpshooter, it can be used as a decent Primary weapon in the first few waves. With it's low price, combined very well balanced knockdown power and magazine size, it's a great sidearm to invest in early on.

Advantages & Disadvantages[edit]

Advantages[edit]

  • Bullets penetrate enemies, damaging up to three targets.
  • Open, tritium night-sights make it easy to aim at long distances and in dark areas of a map.
  • Lightweight, 2 blocks tied with Handcannon, .44 Magnum and Flare revolver.
  • Higher magazine capacity than its counterparts.
  • Faster fire rate than the Handcannon.
  • Fast reload.
  • Lower recoil than the Handcannon and .44 Magnum.

Disadvantages[edit]

  • Lower damage than the Handcannon and .44 Magnum.
  • Slowest reload of all the pistols when dual-wielded.
  • Lower dps than the Handcannon and .44 Magnum
  • Slower fire rate than the .44 Magnum

Bugs[edit]

  • When dual MK23 are directly bought from the trader, the player will only receive 72 rounds of ammunition. However, when two MK23s are bought separately for the exact same price, the player will receive 144 rounds of ammunition instead.
  • When a player sells one of his dual MK23s to the trader, they will receive an additional 72 rounds of ammunition. However, he will only receive half of the listed selling price.
  • A player wielding a single MK23 cannot buy or pick up an additional MK23 unless he has at least 4 free weight blocks.
  • When a player is wielding dual MK23s, £16 will buy the player an additional 24 rounds of ammunition instead of the usual 12 rounds.

Origin[edit]

The MK23 is a Heckler & Koch Mark 23 with tritium night-sights.


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