Difference between revisions of "Sharpshooter"

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[[File:Shooter.png|center]]
 
[[File:Shooter.png|center]]
  
The Sharpshooter perk increases the Players effectiveness with the [[9mm]], [[Handcannon]], [[Lever-action rifle]], and the [[Crossbow]]. The play-style of the perk involves taking out primary threats to the group such as killing [[Crawler]]s that are harassing the teams [[Berserker]]s, or landing headshots on [[Siren]]s that are approaching the group before they reach screaming range. Long distance combat is the specialty of this perk, as evidenced by the weapon bonuses it receives. A single headshot landed by a Sharpshooter with the perks weapons is almost always an instant kill. In the hands of a Sharpshooter, the Crossbow is able to kill multiple specimens in a straight line with one bolt.
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The Sharpshooter perk increases the Players effectiveness with the [[9mm]], [[Handcannon]], [[Lever-action rifle]], [[Crossbow]], and the [[M14 EBR]]. The play-style of the perk involves taking out primary threats to the group such as killing [[Crawler]]s that are harassing the teams [[Berserker]]s, or landing headshots on [[Siren]]s that are approaching the group before they reach screaming range. Long distance combat is the specialty of this perk, as evidenced by the weapon bonuses it receives. A single headshot landed by a Sharpshooter with the perks weapons is almost always an instant kill. In the hands of a Sharpshooter, the Crossbow is able to kill multiple specimens in a straight line with one bolt.
  
 
The Handcannon and Lever-action rifle are sufficient for "taking out the trash", as they one shot [[Clot]]s, [[Crawler]]s, and [[Stalker]]s anywhere on the body. They will kill a [[Bloat]] or [[Siren]] in one headshot.
 
The Handcannon and Lever-action rifle are sufficient for "taking out the trash", as they one shot [[Clot]]s, [[Crawler]]s, and [[Stalker]]s anywhere on the body. They will kill a [[Bloat]] or [[Siren]] in one headshot.
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The Crossbow is best used on large packs of weak [[specimen]]s, or strong individual targets such as [[Scrake]]s, [[Fleshpound]]s, and the [[Patriarch]]. A Crossbow headshot on the Patriarch almost always causes him to drop to one knee and begin his retreat to heal himself.  
 
The Crossbow is best used on large packs of weak [[specimen]]s, or strong individual targets such as [[Scrake]]s, [[Fleshpound]]s, and the [[Patriarch]]. A Crossbow headshot on the Patriarch almost always causes him to drop to one knee and begin his retreat to heal himself.  
  
There is a bug with this perk where dual-Handcannon head shots are not being counted, as they are considered [[Shotgun]] damage.
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The M14 is Sharpshooter's best all-rounder weapon. While its headshots aren't as damaging as the crossbow's, it still packs considerable power against strong targets and is fast enough for killing packs of weaker specimen.
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A Sharpshooter can also deal considerable [[Weapon damage table|DPS]] with dual handcannons. There is a bug with this perk where dual-handcannon head shots are not being counted, as they are considered [[Shotgun]] damage.
  
 
==Perk ladder==
 
==Perk ladder==

Revision as of 19:46, 25 October 2009

The Sharpshooter perk increases the Players effectiveness with the 9mm, Handcannon, Lever-action rifle, Crossbow, and the M14 EBR. The play-style of the perk involves taking out primary threats to the group such as killing Crawlers that are harassing the teams Berserkers, or landing headshots on Sirens that are approaching the group before they reach screaming range. Long distance combat is the specialty of this perk, as evidenced by the weapon bonuses it receives. A single headshot landed by a Sharpshooter with the perks weapons is almost always an instant kill. In the hands of a Sharpshooter, the Crossbow is able to kill multiple specimens in a straight line with one bolt.

The Handcannon and Lever-action rifle are sufficient for "taking out the trash", as they one shot Clots, Crawlers, and Stalkers anywhere on the body. They will kill a Bloat or Siren in one headshot.

The Crossbow is best used on large packs of weak specimens, or strong individual targets such as Scrakes, Fleshpounds, and the Patriarch. A Crossbow headshot on the Patriarch almost always causes him to drop to one knee and begin his retreat to heal himself.

The M14 is Sharpshooter's best all-rounder weapon. While its headshots aren't as damaging as the crossbow's, it still packs considerable power against strong targets and is fast enough for killing packs of weaker specimen.

A Sharpshooter can also deal considerable DPS with dual handcannons. There is a bug with this perk where dual-handcannon head shots are not being counted, as they are considered Shotgun damage.

Perk ladder

Lv 0 Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6

Requirements 30 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14 100 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14 700 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14 2500 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14 5500 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14 8500 headshot kills with 9mm, Handcannon, Rifle, Crossbow or M14
9mm, Handcannon, Rifle, Crossbow and M14 damage 5% higher 10% higher 20% higher 30% higher 40% higher 50% higher 60% higher
Headshot damage 5% higher 10% higher 20% higher 30% higher 40% higher 50% higher 50% higher
9mm, Handcannon, Rifle, Crossbow and M14 recoil 25% less 50% less 75% less 75% less 75% less 75% less
9mm, Handcannon, Rifle, Crossbow and M14 reloading 10% faster 20% faster 30% faster 40% faster 50% faster 60% faster
Handcannon/M14 discount 10% discount 20% discount 30% discount 40% discount 50% discount 60% discount

Spawn with Lever-action rifle.

70% discount

Spawn with Crossbow.

Template:Perk