From Killing Floor Wiki
| AA12 Shotgun
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| Statistics:
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| Pricing:
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£4000 (£3000)
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| Weight:
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10 blocks
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| Ammo:
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20 3 (80)
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| Ammo cost:
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£40 – £160
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| Power:
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| Range:
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| Speed:
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| Related achievements:
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“An advanced automatic shotgun. Fires steel ball shot in semi or full auto.” —Trader description
The AA12 (Auto-Assault 12) is the tier 3 weapon available for the Support specialist. The AA12 is a fully automatic combat shotgun with rate of fire and magazine size comparable to assault rifles, but which lacks in total magazines compared to assault rifles. It also has smaller spread than other shotguns and thus has a longer effective range. The high rate of fire and damage output is enough to kill a Fleshpound under most circumstances. The AA12 has the largest ammo reserve of the shotguns at 80 shells by default. The AA12's alt-fire option switches it to semi-automatic, which can be used to preserve ammunition. The AA12 has the lowest single shot damage of all four shotguns, however it has the highest accuracy, rate of fire, and DPS, making it a desirable choice for support specialists.
AA12 has a headshot multiplier of 1.65x like other shotgun types.
[edit] Tactics
- While the AA12 is capable of fully automatic fire, this is rarely required. Using the semi-automatic fire mode will help conserve ammunition and allow it to be used as an efficient crowd control weapon with the freedom of switching back to tackle heavier specimens, such as the Scrake.
- The AA12 is accurate for a shotgun, so aiming for the head is effective.
- At higher levels of the Support specialist perk, it is possible to carry a shotgun or a hunting shotgun in combination with the AA12, allowing the player to adapt their shotgun usage to the situation, whilst still levelling the perk.
- Being a shotgun, the AA12 still benefits from the support specialist's penetration bonus, so lining up several specimens helps conserve ammo.
- On higher difficulties, the AA12 alone is not enough to take down a Fleshpound or a Scrake. If left with no other options, the AA12 can be used to eliminate a fraction of a large specimen's health; however, the AA12 should generally be used for eliminating large groups of smaller specimens when the team is on the verge of being overwhelmed.
- While the AA-12 is certainly a powerful weapon, it still suffers from the down fall all shotguns have; range. At 50 feet, the AA-12 is rendered almost useless. Therefore, it is wise to carry a secondary, long range weapon such as the lever-action or EBR.
[edit] Advantages & Disadvantages
[edit] Advantages
- Very high rate of fire and damage per second;
- Smaller spread than other shotguns, making it more effective at range;
- Cheapest shotgun ammo at £2 per shot;
- Large drum magazine;
- Fastest reload per shell of any shotgun.
[edit] Disadvantages
- Very expensive;
- Heavy, at 10 blocks;
- Liable to running out of ammo in larger waves;
- Cannot cancel reload like the pump-action shotgun or combat shotgun.
[edit] Statistics
The AA12 is tied with the Husk fireball launcher as the fourth most expensive weapon in the game at £4000, behind the MP5M at £5000, M7A3 at £7500 and the Schneidzekk which costs an unprecedented £10000.
| Level
|
Discount
|
Price |
Sale value |
Damage |
Ammo capacity
|
| Base |
0%
|
£4000 |
£3000 |
150 |
80
|
| 0 |
10%
|
£3600 |
£2699 |
150 |
80
|
| 1 |
20%
|
£3200 |
£2399 |
165 |
88
|
| 2 |
30%
|
£2800 |
£2099 |
180 |
96
|
| 3 |
40%
|
£2400 |
£1799 |
195 |
100
|
| 4 |
50%
|
£2000 |
£1499 |
210 |
100
|
| 5 |
60%
|
£1600 |
£1199 |
225 |
100
|
| 6 |
70%
|
£1200 |
£899 |
240 |
104
|
[edit] Origin
The weapon is the Atchisson Auto Assault-12 gauge (AA-12) with a 20-round drum magazine.