HSG-1 shotgun
| HSG-1 Shotgun | ||||||||||||||
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“An advanced Horzine prototype tactical shotgun. Features a large capacity ammo magazine and selectable tight/wide spread fire modes.” —Trader description
The HSG-1 Shotgun is a magazine fed pump action shotgun for the Support Specialist perk, equipped with glow in the dark night sights. It carries 48 shotgun shells in four 12 round magazines. Its secondary fire toggles between 'wide spread' and 'tight spread' bullet spread.
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[edit] Statistics
The support specialist perk receives bonuses and discounts for the HSG-1 Shotgun.
The values in this table are derived from the SDK. However, they have not gone through extensive testing & therefore may not be 100% accurate.
| Level | Discount | Price | Sale value | Damage | Ammo capacity |
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| Base | 0% | £1250 | £937 | 228 | 48 |
| 0 | 10% | £1125 | £843 | 228 | 48 |
| 1 | 20% | £1000 | £749 | 240 | 52 |
| 2 | 30% | £875 | £655 | 264 | 57 |
| 3 | 40% | £750 | £562 | 288 | 60 |
| 4 | 50% | £625 | £468 | 312 | 60 |
| 5 | 60% | £500 | £374 | 336 | 60 |
| 6 | 70% | £375 | £280 | 360 | 62 |
[edit] Price and ammunition
The HSG-1 Shotgun has a base cost of £1250. The support specialist perk offers discounts on this cost at intervals of £125 per level in the perk, to a current minimum price of £375. The ammunition cost is £30 for one 12 round magazine; £120 for a full refill at the base level and approximately £2.50 per shot.
[edit] Damage
The HSG-1 Shotgun fires a spread of 12 pellets with each pellet causing 19 damage each. Shares the same headshot multiplier with other shotguns, as of 1.65x.
[edit] Advantages & Disadvantages
[edit] Advantages
- Lightweight;
- Adjustable spread, useful for longer and shorter ranges;
- Large magazine;
- Automatic, it is possible to continuously fire shells by holding down the fire key;
- Significantly faster reload than the other shotguns, except for the AA12.
- Range is the best of all the shotguns.
[edit] Disadvantages
- Individual pellets do less damage than other shotguns;
- Quite expensive;
- Liable to running out of ammo in larger waves;
- Cannot be reload canceled like the pump-action Shotgun or Combat shotgun.
- Rather ineffective against far off foes compared to other class' weapons;
[edit] Tactics
By pressing Alternate Fire, you can switch the HSG between Tight-spread and Wide-spread. Try to use the tight-spread in small hallways, or when focusing on one target, and use Wide-spread to deal with large groups of specimens. Remember that the wide spread will do less damage over the pellet area, but will have a larger spread.
[edit] Bugs
- The shotgun does not eject a shell when pumped. Also, it lacks the shell ejection port on the other side of the weapon. The weapon it is based off of, the KSG, loads and ejects shells from a port in the stock; in the HSG-1, this port is used as a magazine well instead, leaving no place for ejected shells to go.
- It is technically fully automatic (the fire key does not need to be released in order to fire again).
[edit] Origins and history
The HSG-1 Shotgun appears to be based off the Kel-Tec KSG, but modified to use 12 round detachable box magazines instead of the dual 7 round fixed tubular magazines of the KSG. It was released during the 2012 Summer Sideshow event.
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