Handcannon

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Perk SharpShooter Gold.png
Handcannon
Trader Handcannon.png
Statistics:
Pricing: £500 (£375)
Weight: 4 blocks
Ammo: 8 Hud Ammo Clip.png 11 (96)
Ammo cost: £15 – £180
Power:
Range:
Speed:
Perk SharpShooter Gold.png
Dual Handcannons
Trader Dual Handcannons.png
Statistics:
Pricing: £1000 (£750)
Weight: 4 blocks
Ammo: 16 Hud Ammo Clip.png 5 (96)
Power:
Range:
Speed:

The handcannon, a secondary weapon that is both formidable and expensive. The handcannon is mainly used as a back-up weapon for a Sharpshooter but is popular among all perks due to its power, range, and low weight—only four weight-blocks. It is possible to dual-wield Handcannons, but this limits the effectiveness of the iron-sights and does not increase ammo capacity. The handcannon is primarily for secondary use when things get troublesome (e.g.: groups of Crawlers, which can be dangerous to Berserkers) and is also a one-hit-kill to a Crawler. The handcannon also yields two advantages against Clots over the 9mm tactical pistol due to its ability to penetrate several with each hit (with diminishing damage) and because it only takes one hit to destroy the head of a Clot and kill it consistently as opposed to its lesser counterpart.

The handcannon may be found lying on the ground, randomly spawned by the game. It has a headshot multiplier of 1.1, which can be improved by Sharpshooter perk.

Contents

[edit] Tactics

[edit] Advantages & disadvantages

[edit] Advantages

[edit] Disadvantages

[edit] Statistics

The Sharpshooter perk receives a discount on Handcannons from the Trader.

Level  Discount Price Sale value Head damage Single reload time (s) Dual reload time (s)
Base 0% £500 £375 126 2.2 3.5
0 10% £450 £337 139 2.2 3.5
1 20% £400 £299 151 1.98 3.15
2 30% £350 £262 174 1.76 2.8
3 40% £300 £224 197 1.54 2.45
4 50% £250 £187 230 1.32 2.1
5 60% £200 £149 284 1.1 1.75
6 70% £150 £112 303 0.88 1.4

[edit] Origin

The Handcannon got the graphic closest to the Desert Eagle Mark XIX .50 AE (notice cuts above the barrel and it's not fluted) which should hold 7 rounds in its magazine, however, in the game it holds 8 round which could only be possible if its utilises .44 magnum. Also, notice the hammer is never cocked even though it should be in order for a single action pistol to get off its first round and consecutive shots.


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