From Killing Floor Wiki
| MK23
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| Statistics:
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| Pricing:
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£500 (£375)
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| Weight:
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2 blocks
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| Ammo:
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12 12 (144)
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| Ammo cost:
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£16 – £192
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| Power:
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| Range:
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| Speed:
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| Dual MK23
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|
| Statistics:
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| Pricing:
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£1000 (£750)
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| Weight:
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4 blocks
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| Ammo:
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24 6 (144)
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| Ammo cost:
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£16 – £96
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| Power:
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| Range:
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| Speed:
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| Related achievements:
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The MK23 is a pistol that was introduced during the Summer Sideshow 2012 event. It is comparable to the 9mm tactical pistol in terms of speed, accuracy, recoil and ammo capacity, while dealing significantly higher damage and gaining the ability to shoot through its first target. It weighs the same as the .44 Magnum and half as much as the Handcannon, but deals lower damage than they do. The MK23 can be dual-wielded, doubling its magazine capacity and increasing its rate of fire, at the expense of accuracy. Dual-wielding does not increase reserve ammo capacity and gives this weapon a very long reload time.
[edit] Advantages & Disadvantages
[edit] Advantages
- Can penetrate one target.
- Open, tritium night-sights make it easy to aim at long distances and in dark area's of a map.
- Lightweight, 2 blocks tied with .44 Magnum and Flare revolver.
- Higher magazine capacity than its counterparts.
- Faster fire rate than the Handcannon.
- Fast reload.
- Lower recoil than the Handcannon and .44 Magnum.
[edit] Disadvantages
- Lower damage than the Handcannon and .44 Magnum.
- Slowest reload of all the pistols when dual-wielded.
- Lower dps than the Handcannon and .44 Magnum
- Slower fire rate than the .44 Magnum
[edit] Statistics
The Sharpshooter perk receives a discount on MK23 from the Trader. Its base damage is 82 with a headshot multiplier of 1.1.
| Level
|
Discount
|
Price |
Sale value |
Head damage |
Single reload time (s) |
Dual reload time (s)
|
| Base |
0%
|
£500 |
£375 |
90 |
2.6 |
4.47
|
| 0 |
10%
|
£450 |
£337 |
99 |
2.6 |
4.47
|
| 1 |
20%
|
£400 |
£299 |
108 |
2.34 |
4.02
|
| 2 |
30%
|
£350 |
£262 |
124 |
2.08 |
3.57
|
| 3 |
40%
|
£300 |
£224 |
140 |
1.82 |
3.13
|
| 4 |
50%
|
£250 |
£187 |
163 |
1.56 |
2.68
|
| 5 |
60%
|
£200 |
£149 |
202 |
1.3 |
2.23
|
| 6 |
70%
|
£150 |
£112 |
216 |
1.04 |
1.79
|
[edit] Tactics
- A single MK23 weighs just 2 blocks, an attribute shared only by the .44 Magnum and the Flare revolver. This makes this weapon an excellent choice as an off-perk sidearm, especially when weight is a concern.
- Its ability to penetrate one target coupled with its ammo capacity and speed makes this pistol somewhat more apt at fending off small groups of zeds than the others.
- When dual MK23 are directly bought from the trader, the player will only receive 72 rounds of ammunition. However, when two MK23s are bought separately for the exact same price, the player will receive 144 rounds of ammunition instead.
- When a player sells one of his dual MK23s to the trader, he will receive an additional 72 rounds of ammunition. However, he will only receive half of the listed selling price.
- A player wielding a single MK23 cannot buy or pick up an additional MK23 unless he has at least 4 free weight blocks.
- When a player is wielding dual MK23s, £16 will buy him an additional 24 rounds of ammunition instead of the usual 12 rounds.
[edit] Origin
The MK23 is a Heckler & Koch Mark 23