Manor

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Manor
Manor.jpg
Information:
Author: Tripwire Interactive
Trader: 5 locations
Related achievements:
Lord of the Manor.jpg Lord of the Manor
Duke of the Manor.jpg Duke of the Manor
Emperor of the Manor.jpg Emperor of the Manor
Demonic King of the Manor.jpg Demonic King of the Manor

"Of all the places to crashland... The nearby 19th century manor house is a derelict - A home for squatters, and junkies. The paint-flecked walls and collapsed flooring is far from enticing. But it may a good place to take refuge and set up a defense. Because you can hear them coming, they tracked you here. The sound of murmuring is growing louder on the breeze...."

Manor is a level set in a dilapidated manor and its vicinity. It was originally made by Alex Quick for the Killing Floor mod, and was remade by Tripwire Interactive for the retail version of Killing Floor. Players spawn next to their destroyed helicopter, from where they can continue their unexpected mission through a cave or along a path to the ominous-looking manor. The manor house has a reasonable amount of space for them to dig in and set up defenses, but there are a few other more advisable defensive locations to camp.

Contents

[edit] Map layout

This section is a stub and has not been completed.
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[edit] Trader locations

[edit] Historic data

Killing Floor mod 'KF' logo.png This section is related to Manor as it appeared in the Killing Floor mod.

The original Manor on the Killing Floor mod is much smaller than the Killing Floor version but has a pretty similar map layout. The manor area is much the same, although Tripwire extended it with additional paths; the nearby cave leading underground to one of the trader locations is just a few meters long, the larger cave is placed differently and is much smaller with only two tunnels, and the area where players spawn in the Killing Floor version is blocked off by fences. Instead, players spawn in a huge outdoor area enclosed by cliffs and have to enter one of the two tunnels in the cave to get to the manor. The manor house itself does not contain the extended structure which leads to the basement, although the main structure is geometrically similar and share the same entrances from the outside. However, only the very first room is accessible - there are no other rooms and there is no way to enter the second floor. Only one trader location exists, found in between the two entrances to the cave. Visually, the original Manor is much more swampy with water covering much of the ground.

[edit] Defensive positions

[edit] Tactics

[edit] Gallery

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[edit] Screenshots

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