Help:Killing Floor SDK

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The SDK or Software Development Kit known as KFed is a custom version of Unreal Editor 3.0

Unreal Editor 3.0 is used to create content for games running on the Unreal Engine 2.5 such as Unreal Tournament 2004 and Killing Floor.

Known Bugs & Fixes[edit]

White View ports

Click View >> Viewports >> Configure and choose a setup, then hit ok.

I can't select anything, and no menus come up when I right click!

Turn off anti-aliasing in your video card settings.

When I click on the Texture/Mesh browser nothing comes up!

Your desktop resolution may be set too low, and the menu is appearing just off screen. Temporarily raise your resolution and move the menu.

Every time I quit UnrealEd 3.0 it asks me if I want to save package0/ package1/ package1138. What do I do?

Always click NO. All the information you need for your custom map is saved within the map itself. Under the MyLevel package. Either way, messing with these packages runs the risk of messing up KF.

Useful Weblinks for Mappers[edit]

http://forums.unrealplayground.com/s...ad.php?t=10151

http://www.planetunreal.com/architectonic/

http://angelmapper.com/tutorials.htm

http://udn.epicgames.com/Content/UnrealEdInterface

http://wiki.beyondunreal.com/wiki/

http://www.leveldesigner.com

See also[edit]

Mapping tutorials