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Drop Variation[edit]

I know that between difficulties the weapons, ammunition and armour spawned on a map varies greatly. For instance on suicidal you will only find about three spawns throughout the entire level whereas on normal spawns are quite abundant. More so on beginner you can pick something up, go into a different room, come back, and a new weapon will be waiting for you.

I'll probably include this in a different edit, but I'd rather not until I can get some numerical values for weapon respawn times, probability of finding weapons/ammunition/armor per difficulty etcetc. Would anyone happen to know where I could find information like this? --Koshka 18:54, 13 January 2010 (UTC)